So I tried to make my App use as many CPU cycles and as much memory as possible while testing it. The results were pretty awesome.

So here is the CPU Usage:
Not too shabby right? It never exceeded 10-15%, even when using some of the heaviest animation in the app.

Memory Usage:
This is awesome. My app is running in the foreground, messing with objects, adding parties, deleting stuff, using animations. Facebook is in the BACKGROUND, and springboard represents iOS framework processes. My app uses LESS THAN HALF OF THE MEMORY FACEBOOK USES in the background, while mine is in the foreground.

Using Xcode tools I was able to make a very optimized application.

Full featured, and less memory consuming. Looks like I'm doing something right!



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